Showing posts with label writing tips. Show all posts
Showing posts with label writing tips. Show all posts

Thursday, April 18, 2013

Videos about Writing

Here is a list of some fantastic videos about how to write Sci-fi and Fantasy, enjoy!

Brandon Sanderson's Lectures on youtube, from http://writeaboutdragons.com. Brandon's full creative writing class on video.


Brandon Sanderson's Over-the-shoulder Writing Videos (see his writing in progress as he writes).


Dan Wells Presentation on the 7-Step Formula, from S James Nelson's Youtube page. One of the best videos on plot structure I've ever seen.

Science fiction fantasy books Youtube page, with a plethora of great videos from various authors.

A page I recently discovered: http://literacyshed.com, with videos and writing prompts.

And this isn't video, but it is fantastic nonetheless: http://www.writingexcuses.com, a fantastic podcast about writing, featuring Dan Wells, Brandon Sanderson, Howard Tayler, and Mary Robinette Kowal.

There you go! That was short and sweet, hopefully filled with useful writing resources, next time, I will be posting about different resources for making your own fantasy maps, for free!

Peace out writers!

-Thomas Larsen

Thursday, March 21, 2013

Plot Types

Here is a fantastic collection of different plot structures, this is by no means all-inclusive, but hopefully the descriptions and the links get your brains going!


The Seven step structure

Here is a masterful link to Dan Wells' presentation on the Seven step structure. Much better than I could ever explain it! But here is a simple breakdown:

7 Piece Structure
Hook
The Opposite state than the end.
Plot Turn 1:
From beginning to midpoint, Introduce conflict, Character’s world changes (New people, secrets, follow the Rabbit, call to adventure).
Pinch 1:
Apply pressure (something goes wrong, bad guys attack, peace is destroyed) force the character to action, often to introduce the villain.
Midpoint
From Reaction to Action, When they begin to move from one state to another. Learn something, and then decide what to do.
Pinch 2:
More Pressure (Hopeless, jaws of defeat, the plan fails, loss of mentor or everything, the bad guys seems to win), Sharp teeth.
Plot Point 2
From midpoint to end, obtaining the final key to make it happen (the power is in you!), victory from the jaws of defeat.
Resolution
Everything leads to this moment, that state.

Tools to use:

Ice Monster Prologue
  • Attention Grabber, the part of the Promises you make
Try/Fail cycles
  • Before success in anything important, should try and fail at least 2 times
  • Sometimes the steps look like victories (he beats them, but he does not immediately gain his objective)
  • Sometimes actually failures (Inigo Montoya)
Subplots and Plots
  • Can have more than one main plot
  • Each can be mapped with the Seven-point system



Feralt's Triangle, As interpreted by David Farland

Essentially three act structure, only there is an emphasis on there are 2 major attempts to resolve the conflict by the protagonist that fail, and during the climax there is a Reversal (where the hero is defeated, but quickly turns the tables on the villains and wins.)


The Hero's journey

The Hero's Journey Diagram



The M.I.C.E. quotient-By Orson Scott Card


  • Milieu stories begin with a character entering a milieu (setting) and end when they leave it (or decide to stay).
  • Idea stories begin by raising a question, and end when the question is answered.
  • Characters stories begin close to the point where the main character begins to attempt to change his role, and ends at the point where the struggle ends.
  • Event stories are when something is wrong in the world/universe, something has thrown of the status quo and it is in a state of flux. It begins at the point where the character whose actions are most crucial to establishing the new order becomes involved in the struggle and ends when a new order is established, the older order is restored, or "the world descends into chaos as the forces of order are destroyed."


Brandon Sanderson's Method

  • Brainstorm the ending
  • Brainstorm cool/important things
  • Make a list of things that need to happen for those cool/important things to work and to work well
  • Weave them together into an outline
  • Test out different characters for the role to see who works
  • Write, review plot sporadically, update, write again

Hollywood Formula

·       3 Characters:
o   Protagonist (wants something concrete, definite achievable goal) “I want to stop Ralden from conquering the world.”
o   Antagonist (places obstacles in the path of the protagonist, not necessarily the bad guy, but goals are diametrically opposed to the protagonist)
o   Relationship/Dynamic (accompanies the protag, typically has been there/done that before and has wisdom to communicate to the protag, and the protag isn’t listening. They are the person to whom, or from whom the theme of the story is articulated.
§  They have a conversation at the beginning articulating the theme, another conversation at the end=reconciliation of the protagonist and the antagonist)
·       Story is done (and the closer these happen to each other the more emotional impact) when the Protagonist:
o   Achieves their goal
o   Defeats the antagonist
o   Reconciles with the relationship character
·       120 page story breakdown:
o   Act 1: 30 pages long
§  Introduce 3 characters and what they want
§  The theme articulating conversation
§  Pages 11-13 the Fateful decision, Protagonist presented with a choice, and must choose to have a film, if they choose no, we don’t have a story, if they choose yes, we have a story (can happen more then once, Matrix has three)
§  Closes.
o   Act 2: 60 pages long
§  Up to page 60 is about asking questions. Page 60 and on stop asking questions and start answering them.
§  Page 90, the low point, rock bottom, farthest from our goal that it is possible to be, the Protagonist is as far as possible from achieving their goal
o   Act 3: 30 pages long
§  The fight from the low point to the end
§  Protagonist achieves their goal, Defeats the antagonist, Reconciles with the relationship character


Well there you go! Hope you enjoy those links about different plot types. I have learned a lot from each of these. You don't have to follow anyone, but it's good to know what writing tricks you can use. Ciao!

-Thomas

Friday, March 1, 2013

The Struggles of Plots and subplots


So, I've been brainstorming the next book, currently titled "The Sphere of Ateya" (even though I have NO CLUE what that sphere is), and I've been struggling. See, the main character is a monk trying to find a good master to follow, because he needs a master for his magic to function. Now a major plot element, or at least the most intriguing to me, is the discovery of a type of metal that cancels gravity effects within it and around it. And perhaps using that to make bullets.

Sometimes, especially in my early plotting stages, I feel like what I'm plotting looks something like those plots above. A big headache!

What do I do with this dilemma? Hmm. Maybe I need to tie them together. That's the best thing to do, come up with an intriguing plot, then add in the subplots. Or, if one of the subplots is more interesting, make it the main plot! But, something tells me that this monk's journey to find a good master is the most important storyline in the story, I feel that it is going to be the most resonant. So... I think I know what I must do.

I hope that my little ramble about plot helps you guys with your plot dilemmas! And if you're reading this to know my progress, there you have it! :)
Adios!

-Thomas







Friday, February 22, 2013

Muskets and Magic!

I have recently found a plethora of resources concerning the genre "Muskets and Magic" or, "Gunpowder Fantasy". Apparently, it exists as a sub-genre of "Historical Fantasy", a close relative to the genre "Alternate History." Wow, all of these genre-titles make my brain want to burst! How about a little breakdown, focusing on the title of this post: Muskets and Magic.
Themes involved with Muskets and Magic stories.

  • What would the discovery of gunpowder do to a world with magic?
  • We can look to history to see how gunpowder completely transformed the face of warfare.
  • How does gunpowder stack up against magic? Would it throw off the balance of power?
  • Magic is mysterious in how it works, gunpowder is a science.
  • Sometimes magic can only be used by the elite, gunpowder can be used by anyone.
  • And what if gunpowder was somehow connected to magic?
  • Usually with a level of tech comparable to 17th-19th centuries, with fantasy tropes mixed in.

These are just a few things, I ran across this article by Brian McClellan titled "Muskets and Magic" and these two wikipedia articles titled "Historical Fantasy" and "Magic Gun" that sparked my interest, considering the fact that for my next book, I have contemplated them having semi-recently discovered gunpowder.

I didn't realize how much it changes the face of warfare! I'll be doing more research, but there you go! For everyone to see.

Also, I suppose the Pirates of the Caribbean somewhat (so-so) falls under this genre, ha! Who'da thunk?

Tuesday, February 19, 2013

Make-believe and Truth


Here are some little tidbits that I wrote several years ago about writing, they still hold true today:

“When you're writing, don't be so serious. Play make-believe as you write. Use your imagination. Don't think "I'm writing a novel" think "I'm playing pretend!" Really use your make-believe to make it come to life. Don't worry about what other people will say when they read it, just let your imagination breath heart and soul into your story. Watch it happen. And watch the magic unfold as you let go of your anxieties and let your natural ability to create (like a child) make a beautiful tale. Then you can put on the grown-up glasses later.”

“Truth is more important than technique. Truth about people and characters. Truth about what happens in the world. Truth about what life is really about and the human condition. What you write must be true in your own imagination.”

There you go! A simple post for this week.

Saturday, February 16, 2013

Fan-Fic is NOT a waste of time!

I used to shake my head at myself and at others who wrote in that dreaded medium titled "Fan-fic" where you kidnap characters of other books or movies and write your own stories with them. Gasp! How dare you! Copyright law! Lack of Creativity!

But then, I heard something from Kevin J Anderson when he was a guest on Writing Excuses, the fantastic writing podcast that I listen to. He said that writing Fan-fic is NOT a waste of time, because it teaches you to focus on certain things. LIke what do you say?

  • It forces you to focus on developing plot around your character's personality, you wouldn't make Captain Kirk act out of character just to make your fanfiction work would you?
  • It allows you to focus on developing your prose
  • It forces you to write dialogue according to each character's unique voice
  • It teaches you the value of having very strong, unique characters.
So there you have it! Will it ever get published? Eh, probably not. They usually ask you to write in their universes, you don't usually ask them if you can share your great Star Wars novel idea. But it will teach you these things, and writing practice, of course, is one of the most important things of becoming a writer.

Last, but not least, learn how to develop characters that are as strong as these movie characters. Learn to know them so well, that you would never dream of forcing them to act out of character.

There ya have it, KEEP ON WRITING!

-Thomas

Thursday, February 14, 2013

What is Science Fantasy?

Science fantasy is pretty hard to put your thumb down on, but in a nutshell it is Science Fiction with a hint of Fantasy, or Fantasy with a hint of Science Fiction.
What I write is neither completely science fiction nor is it fantasy. Fantasy evokes images of elves, wizards, swords and dragons. Science fiction evokes images of spaceships, advanced technology, social commentary and aliens. What I write is hardly ever one or the other. 
The 2 act as a sort of spectrum, with tolkienesque high fantasy on one end and hard science fiction on the other. What I write floats somewhere between the two. A person with magic in space, magical technology, guns and other tech in a fantasy-like world. I've tried writing strictly one or the other, I find that the high fantasy I write comes out cliche and cheesy and the hard science fiction I write comes out uneducated and boring.
I write Science Fantasy because it is what I love to write! Some of the best stories have been Science Fantasy (Star Wars, arguably X-men, The Sword of Shannarra), and I thoroughly enjoy them.

Peace out Writers and Readers!


-Thomas